The Game Boy's screen: Jasmin's wanted poster – dead or alive, 3,000,000,000 berries

Jasmin Deniz Karatas · JayKay

Transforming people & businesses with the power of emotions and play.

Product designer, gamification specialist and keynote speaker. Turn gamification into your edge for innovation and transformation. Keynotes, workshops and gamification concepts for companies, teams and stages – in English and German.

Jasmin on the main stage of E-Commerce Berlin Expo, in front of a full hall
E-Commerce Berlin
Jasmin on stage at Retail NXT, anime market figures on the screen behind her
Retail NXT
Jasmin presenting the Hexad player types to an audience
Player types

About

Immersed in the worlds of gaming, gamification and behavioral design, I guide businesses in channeling passion, value and emotion. With a background as a product designer and gamification expert, I craft captivating products – engaging customers and users by blending innovation with interaction.

RolesProduct design · Gamification · Keynotes
LanguagesEnglish · German
BooksGame Changing, in two editions
Community25'000+ on Instagram & LinkedIn

Work with me

  • 30–60 min

    Keynote

    The generation that grew up playing now runs the market – as customers, employees and fans. My talks show what brands and leaders can learn from the world’s most engaging industry, and how to turn attention into growth.

    • For conferences, business events, internal company events
    • 30–60 min, on stage or remote, in English or German
    • Add a workshop to turn insights into action
    • Spoken at gamescom, E-commerce Berlin Expo, DMEXCO, TEDx, VISA and Worldline

    Formats Game the System · New Era Work · Nerds as Workforce · Gamification for your industry

    Book your keynote for 2027
  • Half or full day

    Workshop & Serious Game

    Half a day or a full day in which your team solves a real question through play – as an escape game, role-play or gamified method.

    • For businesses, HR, teams and universities
    • 2–30 participants
    • On site or remote
    • Your question, my game design

    Formats Escape game · Role-play · Gamified method sprint

    Plan a workshop
  • 2–8 weeks

    Gamification Concept

    A concept that applies game mechanics to your product, service or internal programme: goals, loops, rewards, onboarding – and the reasons people come back.

    • For product teams, HR and learning
    • 2–8 weeks
    • Workshops, concept, prototype
    • Hand-over to your designers and developers

    Formats Product gamification · Learning & onboarding · Loyalty & community

    Start a concept

Keynotes

Keynotes on the future of work, gamification, and the power of nerd culture in business – three ready to book, or one written for your stage.

  1. The Game Boy's screen: the crew's ship firing on a Marine ship – Game the System

    Keynote 01 · 30–60 min · On stage or remote

    Game the System and own your Business

    “We must relearn how to play — because play is not a distraction, it’s a strategy.”

    Gamification offers a powerful framework for driving innovation, marketing, transformation, and product development. With real-world cases, psychological depth, and a rebellious mindset, this talk shows how play can unlock serious business potential.

  2. The Game Boy's screen: an office worker under a ? block, a gamepad popping out – New Era Work

    Keynote 02 · 30–60 min · On stage or remote

    New Era Work

    Old meets new, and the world changes, as does the workplace. But how do we manage the shift from the old to the new world? My answer is play. Play is a driver for motivation and challenge – in play, humans unfold new potentials.

  3. The Game Boy's screen: four nerds aboard, their bounties going up – Nerds as Workforce

    Keynote 03 · 30–60 min · On stage or remote

    Nerds as Workforce

    The little nerd kids have grown up and now lead teams, business units, and companies. Nerdiness is more than one might think, as nerds like Ada Lovelace, Steve Jobs, and Fei Fei Li have changed the world. Companies often have undiscovered nerd potential within their ranks and fail to utilize it.

The Game Boy's screen: the course set island to island to your topic – tailored

Keynote 04 · Made to measure

Tailored to your topic

Gamification and gaming can be applied in many different areas. I can prepare a talk tailored to your industry, sector, or theme that captivates the audience, inspires, and also encourages reflection and action.

The Game Boy's screen: four wanted posters – marketing, retail, branding, recruiting – panel ready

Panels & line-ups

Looking for Panels?

I have access to an extensive network of experts, allowing me to offer unique panels, speaker line-ups, and workshops. Our topics range from games and gamification in marketing to game research, recruiting, personal development, XR, branding, Industry 4.0, process management, innovation, retail, and many more.

Played on stages for

Volkswagen, Accenture, Mercedes-Benz, VfL Wolfsburg, TEDx and Bits & Pretzels – alongside conferences, universities and companies.

  • Volkswagen
  • Mercedes-Benz
  • Accenture
  • VfL Wolfsburg
  • TEDx
  • Bits & Pretzels
  • Ovomaltine
  • Hürriyet
  • TOA
  • FAU
  • ESB
  • Ada

Books

Social Media

Content on gamification, the new world of work and nerd culture – for a community on Instagram and LinkedIn, and for brands and events that want to reach gamers, nerds and the people who lead them.

Jasmin also writes guest articles and regular columns on gamification, the new world of work and nerd culture – for magazines, trade press and blogs.

Contact

Jasmin Deniz Karatas

Ready, Player Two?

Got a team to motivate, a product to gamify or a stage to fill? Let’s start the game together.

Rather play?

Everything on this page, told as a 3D voyage: take the helm, sail the Grand Line and drop anchor at an island for every keynote, workshop and book.

Set sail
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